Showing posts with label Nosgoth. Show all posts
Showing posts with label Nosgoth. Show all posts

Wednesday, 1 April 2015

Rahabim in Nosgoth!

Today I was playing around in a private match and was exploring the maps. I´ve accidentaly dive bombed into the sea in Freeport as Sentinel and when I went back to the armory, I saw this:


Maybe it has to do something with  poissons d'avril...

Wednesday, 9 July 2014

Nosgoth Sound Bytes

There has been a demand for character´s lines and music from Nosgoth, so I decided to record some for you. It is currently not possible to extract them from the game, so I have to record them while playing (which is not that easy, as you have to turn off everything except the character´s voices and play). Some are not perfect yet as you can hear other characters speak but better than nothing, at least for now. I´ll update the list of files later as I record more of them (I laughed at the game´s own accidental attempt to censor one of the words from Hunter´s lines...).The file also includes death cries. Music recorded here is before they have added the prolonged fighting section. Thanks goes to Count Eyokir for music and voice clips provided and Marmite 666 for lines!


Sound bytes current list:

Alchemist:  
The flames find my enemies.
You´re going to die, you bastards.
Now burn them all.
I will find you vampires.
Leave none alive! 
Search this town for this damned leeches!

Dumahim: 
I give you death.
One less rebel.
Should have stayed a slave.
There is prey to be killed.
They must die.
The hunt continues. 

Hunter:
Come on!
Till every leech is dead.
Death to the vampires.
Come on you leeches.
Rot you f...., rot!

Razielim:
Come out, come out, wherever you are!
I shall find you.
Now, I teach them terror.
To battle, find those humans.
To the fight!
Victory awaits!

Prophet:
Cease!
Today we will kill the spawn of Kain!
There can be no doubt that victory will come!
I speak with the voice of many and I call this day your last!
Your fate is at hand! 
From the darkness, light.

Scout:  
The battle goes on until all their kind are gone.
Till every leech is dead.

Turelim:  
For Nosgoth. 

Saturday, 23 November 2013

Nosgoth and LOK Wiki blog updates

There have been quite a few blog posts on the Nosgoth blog page, so here is a quick summary of all of them (ascending by their post date) and blog posts from the LOK Wiki:

The fall of Razielim - part 1
The first part of the awaited blog about the Razielim.

This blog posts introduces the backstory for the Red Sisters of Anarcrothe focusing on the story of their founder, Elustra. Being helped captive by the exiled Melchahim, she used the invention of naphtha of the Melchahim leader Laderic against him

Community First Impressions of Nosgoth´s Gameplay
George Kellion unearths several photos and shares his personal view of the awesome community event held on 8. 9. 2013.

This blog post introduces the background story of Scouts, which found refuge in the twisted walls of the Dark Eden. Dubbed the Watchers of the Dark Eden, other human factions joined their cause over time. The Watchers were the first ones to realize there was a conflict between the vampire clans and seized their chance to liberate Coorhagen from the vampire influence.

Hunters - Sworn to exterminate the vampire scourge
From the distant memory of the Sarafan oder, the vampire hunters fight back against the clans and successfully recapture the mountain town of Valeholm.

Arrogant and proud just like their master, the Dumahim are skillful in weaponry and armory and love to play with their prey. Keen onto subjugating humans back into their place, the Dumahim join the war for Nosgoth alongside other clans.

The inhabitants of the harsh lava covered land and the protectors of the smokestacks which shield all the fledglings from the harmful rays of Nosgoth´s Sun.

LOK Wiki admin Baziel posted a very interesting second part of his Nosgoth Community Day experience with details more on the event itself.

Also, check out these new pages on Elustra, Laderic and naphtha on the LOK Wiki.

Monday, 14 October 2013

Nosgoth Closed Alpha starting and blog updates

According to Gamasutra, Nosgoth´s Closed Alpha invites are being sent as of today. However, it will only involve players from Denmark, Finland, Sweden, Norway, and the Netherland, so if you are from those countries, check your email for the invite. Hopefully the rest of us will be able to join us the war soon. Vae Victus!

On other notes, Nosgoth´s official page updated its blog with some interesting entries regarding the lore - about the land of Nosgoth, humans and vampires.

Monday, 30 September 2013

Nosgoth Live Q&A scheduled for tonight

The Q & A has been moved from 16:00 CET to 20:00. George Kellion together with Bill Beacheam, the Design Director at SE, and Corey Davis, the Design Director from Psyonix, will answer questions from the Nosgoth forums and twitter. I will update this post with new info as questions will be answered during the Q & A.

Watch it here.

UPDATE: For all of those who missed the live stream, you can watch it on YouTube.

Wednesday, 25 September 2013

Square Enix London– Nosgoth Community Day 2013

With Nosgoth being unveiled today, I can finally share the awesome secret I had to safe guard the last few months. I was invited over to Square Enix London to participate in a community event to test Nosgoth. Follow Nosgoth on twitter for more updates, visit the official Nosgoth site and see the trailer on YouTube. 
 For all of you worried that Nosgoth is multi-player game, George Kellion reassures, that they are fully aware of Legacy of Kain being primarily sp games and would like to do an sp game in the future. Simon Woods also wrote an excellent article regarding the bad reception on numerous sites.
 The following is my account of how I perceived it from the day we got the emails, until the day of the event. If you want to know how Nosgoth actually plays and what it offers as a game, visit Bazielim´s awesome in-depth analysis of the game on the LOK Wiki. Also, check Lucinvampire´s blog article on Nosgoth and the newest interesting addition is by Blincoln on TLW.

Where to even begin... It all started with the rumours of a new LOK game being in Steam database and rest assured, it was confirmed. We got a new game after so many years, it almost seemed unbelievable at first. It appears we have not been forgotten as it might have looked like on the outside, which was proven by the existence of Dark Prophecy and Dead Sun games, Guardian of Light LOK DLC packs, recurrent easter eggs in TR games by Crystal Dynamics... It seems there was always something during those long years, though our heart´s wishes haven´t been fulfilled - to get a new game which wasn´t canceled for a change.

When I got the first email saying I was chosen to participate in an upcoming Nosgoth event and be one of the first people to try it out, I couldn´t believe what was I reading – and the reaction was according, spend like 10-15 mins walking and jumping around the room in joy. Months past and everything was being setup for the event (thank you Umah, George and everybody else involved) and the big day came closer and closer. Then about a week before the event, the list of people attending was revelead and I couldn´t believe it at first – Blincoln, Tenaya, Ardeth, Divine Shadow, Vampmaster, the Hylden, Bazielim and other LOK fans were attending as well. It was like reading an A star movie cast list, all the legends I have been looking up to through these long years all would be participating in one event, now that´s what I call an epic meeting.

With everything packed into my backpack (I went only lightly since it was just two nights), my best friend picked me up and drove me to the airport. The flight to Vienna took only an hour and soon we were landing and the next flight was pretty short too. A slovak woman was sitting in front of me on both flights and her husband later helped me to get a ticket to metro and get on a correct train. It took about an hour of tube travel and then I arrived at the Wimbledon station. Luckily the Broadway is pretty much one long street so finding the hotel wasn´t too difficult.

When I went into the hotel I passed a group of people of which I was suspicious might be THE LOK fans, but I wasn´t sure, so I rather went upstairs and dropped of the backpack to my room. I couldn´t see anybody in the hallway upstairs, so I went back down to the lobby and when I looked more closer, I started to recognize some of the faces. First one I spotted Umah and I couldn´t believe my eyes I am meeting her in person. I was so shocked to find them all standing there in front of me and right away, Umah introduced me to Tenaya, which I was really looking forward seeing as I haven´t heard from her for so long. Then I greeted with Blinc, Ardeth, Mike, Vampmaster, Jeffers, Divine Shadow, The Hylden and Ber who arrived just after me. I couldn´t stop smiling, as it all just seemed so unreal, all of us LOK fans in one place in one moment of time. One could almost await some huge paradox occuring right there... Luckily the only thing being erased from existence were pizzas that night. Finding the right place to sit with food and being able to talk proved to be a challenge on the busy street of Broadway, but in the end we found space for all of us and stil being able to eat our food. We discussed various things from LOK universe and had lots of fun pointing out the stuff we found funny or interesting (hit of the evening was Kain´s figer pointing and the consequent Mind the Gap meme). I was very amused by Divine Shadow who was very talkative and lots of people made some very interesting observations that night (which I can´t seem to remember unluckily).

After our appetite was satiated we went back to the hotel and since some of us were not going to bed yet, Divine Shadow offered we could use his room to meet up in there. So eight of us gathered, occupying every single space (was pretty tight xD). The Hylden showed us stuff he has been working on, a new high poly Kain model which looked really good, Vampmaster his success with exporting armatures for models out of Soul Reaver 2, Tenaya her new amazing design she made, while I showed a playable demo of Soul Revenant. It was lots of fun and we talked until late night. When the Hylden was falling asleep on Divine Shadow´s bed, it was about good time to say good night and retreat back to our rooms. I wish I could have gotten sleep that night, the bed was really comfy but I was so full of adrenaline, thoughts and expectations for Sunday, so I couldn´t fall asleep at all...


I didn´t know what to do early in the morning so I was lurking around my floor at eight to see if anybody was awake yet. I met Blinc by coincidence in the hall, saying he didn´t sleep too much either, so we decided to go downstairs for some breakfast. Had some English breakfast - bacon, toast, sausauge with tomatoes - was really good. Later Ardeth and Mike joined us together with Vampmaster and Divine Shadow. There were still few hours left until noon, so we decided to stick around in the lobby some more and we all signed a big Thank you card that Umah prepared for George. Then when everybody was ready we set off to see the fulcrum of where our destinies turn. Weather was pretty fine, wasn´t raining too much. Only after about like 10mins we arrived at the place and all got tagged with nicknames/names at the reception. After that we finally went to the bowels of SE London HQ (almost got lost on the way with Hylden) and were greeted by George, Trevor, Jay, Cat and Bill in front of the Square Enix desk. There were lots of Final Fantasy figures behind glass and Lara figurines across the halls of which I somehow forgot to take a picture of...

Then the time came to invite us to the Nosgoth room with huge posters and screens with Nosgoth logos, and eight computers. The huge poster had three figures on left and three on right, each side tinted with appropriate color. When I saw the winged one, I wondered if that could be a Razielim, but wasn´t really sure. The other two I´ve thought are humans at first since they were missing the pointy ears and didn´t have visible fangs. They turned out to be Turelim and Dumahim (which kinda reminded me of Kratos, lol). Humans seemed to specialize in long distance weapons. While settling in I noticed more LOK fans joined from UK which were not with us the previous night. I was especially happy to meet Bazielim from the famous LOK wiki and finally being able to thank him personally for his awesome work on the site. I also met Omega, Ammon, Moesph, and the ever-enthusiastic Lucinvampire. It was really awesome to be among people as excited as I was about the whole event. When everything was set, George showed us presentation of the game, which we could have seen before anybody else could. It consisted of a trailer, showed us the new Nosgoth map, and Nosgoth key features. Full of anticipation the game testing began afterwards. I played the match later on, so I just observed how others play in the meantime. Graphics pretty impressed me and from what I´ve seen it seemed fun. When it was time, I sat next to Trevor and he explained the game controls and gameflow to me. It wasn´t difficult to get into, however, I kept pressing wrong keys at times, especiallly Tab instead of Q for the special abilities. I play lots of mp though I still sucked when playing as vampires at first. My favourite class quickly became the Dumahim, which I would compare to the Hunter from Left4Dead games. I´ve tried others as well, but I always found myself wanting to play as Dumahim. Razielim were interesting to play as but as the Hylden pointed out, the camera made it hard to see and assault victims from the air and I particularly didn´t like the way flying initiated. Overall though, I wish I could spend more time with each class as it seems with certain combinations of classes you can achieve some interesting strategy. When we played as humans I think it was better as we all tried to stick together in a group and take the vamps on which worked. Too bad the session was so short, I would have liked to play it much longer. The top 8 players then had a match against each other and 4 best won awesome BBI Kain figures (was so envious, but they totally deserved them).


After the prizes were given, we had some cool chats with members of the staff. I was really interested to hear Jay talk about Soul Reaver and how he´s been part of the company for so long (even longer than the furniture there xD). And at the end we could ask questions about the game and although not all of them could have been answered at the time, it was fun. It seems they know what they´re doing, since Psyonix has a decent portfolio of mp games and the promise of more custom stuff later in the development sounds like a good idea. All of us also got some Nosgoth goodie bags consisting out of a Nosgoth branded bag, two mouse pads with motifs for humans and vampires and a poster.

Then it was time to slowly leave SE and some people had to leave earlier like Divine Shadow and Ardeth, Ammon, so they´d catch trains. The rest of us took couple of photos in front of the Square Enix desk and then invited George and Trevor over for a drink. Pub was really just across the street so we all settled in and connected tables together so everybody would fit. We tried to pry out of Trevor some more info about Nosgoth, but alas, even after three beers he wouldn´t let too much on. I finally got the chance to talk to Umah after all this time and it was really great evening knowing her and also thanks to the charming company of Bazielim.

When it got late the rest of us went to the hotel after grabbing some food and stayed for a while in the lobby. Knowing it was the last hours of being together, we stayed up as long as we could that night. I think saying goodbye was one of the hardest things I ever had to do, knowing I won´t see my friends for who knows how long. It was amazing especiallly because most of us met first time in our lives and had so much fun time together talking and reflecting about the series. I am really glad I was chosen to participate in this event as it gave me an amazing, once in a lifetime opportunity to see SE London HQ, meet SE staff and primarily, strengthen the bonds between us LOK fans. It really makes me happy that there are many people who still care about Kain´s legacy...

After going to bed and sleeping for like an hour or two, since had to wake up at 5.30, took a shower, packed everything and left the hotel at six. With the sense of leaving something great behind me, I departed for the tube and got on the flight. We arrived in Vienna 10mins later as we should have been, which didn´t give much time to stand around since my connective flight was only 30mins apart... Running like never before I reached the plane just in time, totally exhausted, since the gate was located out of all things on the other side as we came in... Luckily when I arrived at the airport, I caught the bus just right on time and got home. It took some time to absorb all of what happened and and to sort out all the memories... It´s for granted that such day cannot be ever forgotten.

Friday, 7 June 2013

Nosgoth in active development, says SE Community Manager George Kelion

Square Enix sent an official statement to VG247, explaining the recent rumours regarding the mysterious new Legacy of Kain title called Nosgoth. He explains that even though “Nosgoth exists and is in active development, but is not a traditional Legacy of Kain action-adventure game”. I am really worried by his words that "The community should not be thinking of Nosgoth in terms of a single-player experience.” which basically confirms that it is multiplayer game only (the recent finding of BCMPGame.exe in AMD drivers log confirms this as well). Also, he said that the game won´t be announced at this year´s E3. He also confirmed that it is not being developed at Crystal Dynamics.

You can follow Kelion´s twitter account, where he was asked by fans about the new game (Thanks for the link, Corlagon!) or read the Eidos forums, where he communicates with the fans.