Sunday 5 April 2015

Soul Reaver 2 Soundtrack PS2 version *UPDATE*

Hello there fellow LOK OST lovers!

Today I finally bring you a complete soundtrack from Soul Reaver 2 entirely recorded from the PS2 version, which has better sound than the pc version. I have reorganized the tracklist a little, removed some tracks, which were redundant, and also exported it in a more compact size (400MB), while still remaining high in quality. Use 7zip to open the first part and it will automatically extract everything. I hope you will enjoy it as much as I do!



Update: I have since discovered a new track which is found on the US version of the Air Forge demo and included it in the latest link below.

7 comments:

  1. Hi Raina, I can help with some OST of Soul Reaver 1, because I hate the "mixed" versions (most commonly found on internet) I was recording directly various tracks in 320 kbps. I have like 10 songs, if you like the idea I upload to a mega or mediafire file. The songs have a duration aprox of 5 - 8 minutes.
    Maybe you don't remember me but we have talked via YouTube varios times, some years ago. Regards.

    ReplyDelete
    Replies
    1. Hey, I have already released the full SR1 OST (planning another version release this week btw), so check it out later.

      Delete
  2. Can't wait to listen to this again.

    ReplyDelete
  3. Greetings,
    Thank you for the great. Do you by chance have plans to provide a FLAC-encoded version of that OST ?
    Best regards.

    ReplyDelete
    Replies
    1. Sorry, no. There is simply not enough of a difference to strain myself again to recording these, I pursue different projects at present.

      Delete
  4. Is there a way you could fix the Sarafan Stronghold spectral tracks? Danger and Combat don't start at the beginning, the added dynamic instruments are arriving a few seconds later. Thank you in advance.

    ReplyDelete
    Replies
    1. Hey, I have checked and the reason it is done like that is that this way I have certainty it starts from the beginning and the track will not become distorted after long period of playing as it is compiled on the fly. Sorry about this.

      Delete